Overlapping & Long-Running Stories: Where’s The Entry Point?

This entry is part of the “Spoiled By Supplements” blog series.

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Image by Arek Socha from Pixabay

Every story has a beginning, middle, and end.

Or do they?

Stories are carefully crafted illusions that are supposed to make sense in a way that life does not. Most of the time it’s a simple matter of picking up the book, popping in the DVD, or opening up the comic to start the story. You follow it all the way through to the end, and you’re done (at least until the sequel comes out). However, there are some stories and mediums where the lines are blurred and the entry point for the story is not nearly as obvious. The prime example I can think of is comics.

I’m still pretty new to the world of comics and graphic novels, and they can be really hard to get into. I remember after watching the Marvel film Doctor Strange, I wanted to learn more about the character. But when I went to look up the comics, I immediately faced a major problem: where should I start?

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Muddled Multimedia Narratives: Where and How Can We Access the Story?

Welcome back everyone! Sorry it took so long to get this next entry to you. I’d gotten really into working on Ravens & Roses during the original day this entry was supposed to be done and didn’t want to derail myself. Then life threw me a family health emergency curveball during the follow-up date, so I’ve been handling that instead of writing. Things are finally calming down and everything is fine, so here we are with the next installment of my “Spoiled By Supplements” blog series. Enjoy!

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Image by myrfa AG Ku on Pixabay

I think that, once a story gets big enough, it’s inevitable that it will start to creep across mediums. Some of that may be due to creative curiosity, to see what kind of take on the story will come out of the medium. Some of it may be from commercial pressure to reach a wider audience or different niches within a potential audience. There isn’t anything inherently wrong with that. A feature length film has different creative restraints from a novel, which is different from a comic book, and so on. It can be interesting to see how the medium shapes or highlights different aspects of a story or further explores the world within that story. It also makes marketing sense to try to reach as many people as possible, and everyone has different mediums they prefer their stories to be in, so why not satisfy everyone?

The problem is that sometimes it can become too sprawling, too widespread, and too muddled for anyone to follow the story properly, or even access it. This can be a real problem for new or more casual fans.

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The Wyrding Way

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Wyrd: a concept in Anglo-Saxon culture roughly corresponding to fate or personal destiny.

Wikipedia

 

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Anglo-Saxon symbol for “wyrd”

Few lines make my hackles rise more than hearing, “It is your destiny,” particularly if it is said by some old guy in a black robe. I have some serious issues with the concepts of prophecy, destiny, fate, and Chosen Ones. From a practical standpoint, they are overused tropes and cliches in works of fantasy. Predestination is a lazy cock-and-bull story made to justify plot threads or character motivations. But on a deeper level, the concept is actually rather disturbing. I’m a big believer in free will, so the idea of having everything I have done, am doing, or will do laid out for me with no ability to change it is both creepy and frightening.
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The Power of Headcanon

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I recently went to see Black Panther with some friends, and if you haven’t gone yet, you need to reevaluate your priorities because it’s fantastic. *ahem* Anyway… as we were leaving the theater, one friend noted that during the very emotional scenes between T’Challa and his father T’Chaka on the Ancestral Plane, they noticed that T’Chaka had an old (but still very obvious) facial injury.** Since the characters were interacting in a spiritual realm, my friend wondered why this injury was still present since spirits don’t have physical bodies and therefore wouldn’t have those imperfections. Almost immediately, I commented that a person probably couldn’t spend years as King of Wakanda and as the Black Panther without suffering some kind of accumulated spiritual damage, which then manifested on the Ancestral Plane. My friends just kind of stared at me and said that I had “the strongest headcanon of anyone they’d met.”

You see, while that explanation for T’Chaka’s appearance in the Ancestral Plane seemed perfectly reasonable to me, there was nothing in the movie itself to suggest that was the case. My internal headcanon had pulled from all my fictional sources and compiled them into an explanation. Actually, I’d come up with two possible explanations on the spot, one being the accumulated damage from a life of service and suffering. The other was that it was simply T’Challa’s perception of the spirit, giving it a familiar face. Kind of like how Anakin Skywalker’s Force-ghost appeared at the end of Return of the Jedi as a forty-something man rather than as his twenty-year-old self, who would have been completely unfamiliar to Luke. (No, I do not accept the insertion of Hayden Christensen into the remastered editions of Star Wars. There’s some headcanon for you!) Both of these plausible explanations occurred to me within seconds of my friend’s question, and I hadn’t even noticed until they pointed it out.
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Films Just Gotta Be Fun

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Okay, I’ve got a little bit of Marvel movie fangirling to get out of my system, so consider yourself warned.

Still with me? All-righty, then.

I’ve been to see Thor: Ragnarok twice in the last five days. Was it a good movie? Well, I had fun and enjoyed it, but as for a more objective view, that depends on what standards qualify a movie as “good.” I’ve got a bit of a sliding scale for films which depends heavily on what kind of movie it is. Films in the Marvel Cinematic Universe get more lee-way from me than some others because they are based on comic books, and those are already all over the place in terms of plot, character, and continuity. But I still acknowledge that many of them are held together with explosions, CGI, and witty banter rather than solid storytelling. They are essentially what I call “popcorn movies:” films with a lot of visual splash and pizzazz, but little real depth or even sense. Films like Pacific Rim, King Arthur: Legend of the Sword, and the James Bond franchise. And yet they still have a great, almost magnetic, appeal for me.
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Star Wars: The Death of a Universe

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The first “grown up” books I ever read from the Star Wars Expanded Universe.

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While perusing my shelves trying to decide what to read (no easy task, I can assure you), my eyes landed on my collection of Star Wars books. Over the years I’ve acquired quite a few, many of which I originally read as library books and later added to my personal collection. Jedi Apprentice.  Galaxy of Fear. The Jedi Academy Trilogy. The Thrawn Trilogy. X-Wing: Rogue Squadron. The Young Jedi Knights series. Many of these I haven’t read in years. And as I gazed at them, recalling fond memories of reading those stories, a melancholy feeling overwhelmed me.

Because these stories don’t officially exist anymore.

Now, I’m going to state right up front that I completely understand the decision to make anything created before April 2014 no longer canon. (This of course excludes the six main films and The Clone Wars TV series and movie.) Although the Star Wars Expanded Universe (EU) did its best to avoid contradicting itself (and managed it far better than poor Star Trek did), I can understand why, in the interest of creative freedom, Disney and Lucasfilm didn’t want to be shackled to the expectations and events presented in the EU. While some additions to the EU are absolutely amazing, like the characters of Admiral Thrawn and Mara Jade, others are… shall we say… far less desirable. (I’m looking at you, New Jedi Order.)

So, I get it. I really do. But I don’t always have to like it.
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Inspiration vs. Appropriation: Where is the Line?

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There’s a term that’s been popping up a lot lately in regards to story-telling which has caused a great deal of friction online: “cultural appropriation.”  The strict dictionary definition states that: “cultural appropriation is the adoption or use of elements from one culture by members of another culture.”  When you put it like that, it doesn’t sound so bad.  I mean, cultures all over the world have adopted from one another via trade or conquest since the dawn of human history.

But now this term is being seen and used in a completely negative fashion.  Worse, it seems to have no limits or boundaries.  It seems that one can come under fire for celebrating Cinco de Mayo if you’re not Hispanic, wearing Native American costumes (especially the admittedly tasteless and stereotypical Halloween versions) if you are not a Native American, or for wearing cornrows if you are not of African descent.

Those are fairly benign modern examples, although there are more disturbing ones.  Like the wearing of blackface, which was used to reinforce negative stereotypes about blacks to maintain segregation in post-Emancipation America, or Hollywood continuing to cast Caucasians into roles that really should be given to someone else.  (See the controversies over having Matt Damon save the Great Wall of China or casting Scarlett Johansson as the Japanese cyborg Motoko Kusanagi in the upcoming live-action version of Ghost in the Shell.)  So, obviously there is negative cultural appropriation that has happened in the past and continues to happen now.  But where do you draw the line between legitimate concerns and people making a mountain out of a mole hill?
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Book Review! “Before Mako Came Yoko: A Comparative Study” by Natacha Guyot

 

This entry is part of “Natacha Guyot’s Blook Blog Tour!”


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BeforeMakoCameYokoCover

I don’t usually care much for summer blockbusters, which usually have more explosions than compelling emotions.  However, Pacific Rim is one of those rare “popcorn movies” that I felt gave a layer of depth to its characters.  I confess that I was surprised to see Mako, a female Japanese Jaeger pilot, get as much screen time and character arc as she did!  Women as primary main characters is becoming more prominent, albeit slowly, and there is still a dearth of women of color in such roles.  Pacific Rim provided a step in the right direction, even if it fell short on certain points.  But I was unaware that a long-running 1970s comic book series from Belgium had already allowed a female Asian character to step into the spotlight.  Natacha Guyot’s brief but engaging treatise Before Mako Came Yoko: A Comparative Study Between Pacific Rim and Yoko Tsuno elaborates on how the title character of Yoko Tsuno and Mako of Pacific Rim share many key traits.

The book is divided into three parts that explore these similarities, as well as a few of their short-comings.  The first part, “Women of Color as a Female Lead Character” explores the history of the two characters as they developed through their respective media.  While Yoko has four decades of story to draw on and develop from, Mako only has a single film.  Yet both present strong, well-rounded, engaging characters who aren’t reduced to eye candy, exotic tokens, or inevitable love interests by the presence of male associates.  (However, like Ms. Guyot, I would have preferred Mako as the main character and focus of Pacific Rim, since I found her origins and presentation far more interesting than that of the male lead!)

The second part is “Combat, Science, and Compassion,” which looks at the skill sets Yoko and Mako possess that helps make them real people and helps solidify their importance and relevance to the plots of their respective stories.  Scientific knowledge and martial arts are a shared skill set, although Yoko Tsuno touches on religion and spirituality in a way that has little to no place in Pacific Rim.  A big difference is that Yoko faces danger on a more or less regular basis throughout the comics.  Mako doesn’t have the opportunity to fight her enemies, the alien Kaiju, until well into the film, and even then, only for a short time.  Visually and narratively, Mako and Yoko break the mold in progressive ways.

“Composite Family and Inner Circle” comprises the final section.  Yoko and Mako share many similarities in their creation of a new “family” outside their blood relations.  With so many years of development, Yoko has far outpaced Mako in this area.  This may be a necessity of the medium, but there is hope that future installments of Pacific Rim will expand on Mako’s role in the story and her circle of friends.

Before Mako Came Yoko is an intriguing look into the world of representation for female and minority characters in media. It draws connections between modern cinema and classic comics to show how progressive some of these characters are… and how far we still have to go. Be sure to check out Ms. Guyot’s website for other books and articles discussing similar topics in Star Wars, Farscape, and more!


 

natachaguyotNatacha Guyot is a French researcher, author and public speaker. She holds two Master’s degrees: Film and Media Studies (Paris III Sorbonne Nouvelle) and Digital Culture and Technology (King’s College London).

Her main fields of interest are Science fiction, Gender Studies, Children Media and Fan Studies. Besides her nonfiction work, she also writes Science Fiction and Fantasy stories.

Natacha’s Publications     |     Twitter     |     Facebook     |     LinkedIn

Character Charisma: A Collaboration with R.E. Myles

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Readers, you are getting a special treat this week.   Rather than having me ramble aimlessly, you get to have two of us rambling aimlessly!   Yup, this is my first ever writing collaboration.   The awesome co-author this week is my good friend and fellow writer, R.E. Myles.   She suggested exploring why we are drawn to certain characters and types of characters in books and video games.   We decided that the Q&A format with seven questions would be the best way to answer this so you can get a clear idea of what (and who) we like in stories. For the record, both Myles and I read a lot of fantasy, and when we say “video games,” we’re primarily referring to third person roleplaying games. With such similar tastes, there is some overlap in our answers. We apologize to the authors in advance for any mispronunciations.  Enjoy!

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