It’s Not The Same… Writing At Different Stages of Life

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I love it when people comment on posts because it leads me down new avenues of thought and discussion that I hadn’t considered before. When I shared my post entitled “When Canon & Commentary Collide” about the retroactive changes made to preexisting work by J.K. Rowling and George Lucas, my friend David Greenshell had this to say:

I think it’s important to consider that it’s not JUST about the visual effects. As writers, we know that you can’t write the same story at 20 that you can at 30. As you change, your sensibilities change… so 1997 George Lucas actually isn’t fully able to reproduce what 1977 George Lucas would have wanted. By modifying the movies, he inevitably makes them a product of 1997 — not just technologically, but creatively.

And David is absolutely right. The stories that you can and do tell change depending on your age. You shift focus as you gain experience. The stories you are drawn to or are interested in telling change. The characters you relate to and want to write about evolve. And whenever there is a large gap between installments of work, especially if they are in a series, you can usually tell the difference.

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When Canon & Commentary Collide: What Is “Part of the Story”?

This entry is part of the “Spoiled By Supplements” blog series.

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Image by geralt on Pixabay

Some people care about this topic more than others. For myself, I prefer to know what is part of the story and what is mere speculation, fan fiction, or notes on things that didn’t go anywhere. My time is both finite and valuable, so I want to know what is necessary and what is supplemental. These kinds of things can be interesting to know about, like reading a movie script to learn what was originally intended, see how it was actually executed on screen, and understand why it was cut or redone. These kinds of “alternate realities” are intriguing from an academic point of view. And a lot of artistic creation involves a lot of people, so seeing how the final product differs or adheres to the original vision and why it changed or stayed the same is pretty neat.

But how “final” is that final product? In an age where it’s easier and easier to make changes, from releasing Special Editions with CGI edits, changing a character’s design due to fan outcry, or redoing the CGI of an entire movie after it was released in theaters, it becomes harder and harder to call something “finished.”

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